home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The World of Computer Software
/
The World of Computer Software.iso
/
msiwlw5.zip
/
PLAYER.HLP
< prev
next >
Wrap
Text File
|
1993-01-09
|
2KB
|
46 lines
----------------------------------
About World League Wrestling 5.0
----------------------------------
The object of the game is to win two out of three rounds. You must
attack your opponent at one of his or her weaknesses by the third
maneuver you use in each round, or you will lose the round. Of
course, to attack your opponent at his / her weakness requires
that you determine what his / her weaknesses are.
At the beginning of each game, you are to select three of YOUR
weaknesses. Then when another person plays World League Wrestling
and wrestles you, he / she will need to determine what your three
weaknesses are.
There are three ways you can win a round:
The FIRST is to score 2000 points before your opponent does;
The SECOND is to have more points than your opponent when
the round has reached its time limit;
The THIRD is when your opponent runs out of energy.
The heavyweight champion is the most recent person to win a match.
The overall champion is the person who has won the most
championships.
You are granted a sysop-configurable number of stamina points PER
DAY. Each time you use a hold or strike, you use a small portion
of your stamina points for the day. World League Wrestling 5.0
will record your stamina points at the end of the game. You must
have at least 300 stamina points to enter a wrestle match.
THE LESS ENERGY YOU USE PER MATCH THE MORE MATCHES YOU CAN WRESTLE
PER DAY.
At times your manager will assist by distracting your opponent,
slipping you an illegal object, etc....
Typing '22' will get you out of the game. If you have won at least
two rounds, you will have won the game. Important Note: Please
remember that you are only allowed 20 tries with each hold, so use
them wisely!